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Seedance
Становимся персонажем Киберпанка с Seedance 2.0 — промт-шаблон для киберпанк ИИ‑видео с вашим лицом
Готовый шаблон для генерации видео через ИИ: короткий 15‑секундный киберпанк‑трейлер от стерильного белого воида к густой фавеле, полная кастомизация матово‑чёрных протезов, динамичные UI‑переходы и цепкая финальная сцена — загружаете своё фото, нейросеть вставляет ваше лицо.
Готовый промт
FORMAT
Duration: 15s | Hyper-realistic CGI | 16:9 | Tone: sterile white void → dense cyberpunk favela | Audio: deep bass pulses, servo mechanics, ambient city, cinematic electronic score | Camera: smooth floating cinematography, AAA reveal-trailer feel.
CHARACTER
Main character is the person from @image1 — match face, hair, build and tattoos to the reference. Young athletic person. Gold hoop earring, cigarette in mouth, calm detached expression. Athletic top/sports bra or shirtless torso with full chest & back tattoos. Black athletic shorts with white stripe, white socks, beige chunky sneakers.
Cybernetics: full matte-black prosthetic arms, cyan LED nodes at every joint, exposed pistons/wiring during customization. Heavy, tactile motion.
ENVIRONMENT
Phase 1 — White Void: infinite white, minimal shadows, soft floor reflections, sparse floating game UI, sterile Apple-like look.
Phase 2 — Cyberpunk Favela: massive layered favela, wet asphalt, neon signage, stacked architecture, tangled cables, crowded alleys, golden-hour light, distant skyscrapers. Warm gold mixed with neon cyan/magenta, grime, atmospheric depth.
SEQUENCE
[0–2s] OPENING MENU — High-angle top-down. Character sits cross-legged on white floor, slowly looks up to camera. Cigarette smoke rises. Minimal UI floats beside them.
UI LEFT: START NEW GAME / CONTINUE (highlighted) / SETTINGS / EXIT. TOP RIGHT: Profile V_KORSHUN, LVL 23. Cursor → CONTINUE → click, button pulses.
Camera: slow floating descent, subtle rotation.
Audio: deep bass hit, soft UI tones, ember crackle, ambient hum.
[2–4s] LEFT ARM EQUIPMENT — Camera zooms to left arm, UI slides in from left.
UI: LEFT ARM EQUIPMENT — PHANTOM GRIP / CHRONOS CLAW (selected). Arm reconfigures: finger segments separate, claw digits extend, cyan LEDs intensify, micro-servos rotate under plating. Stat bars animate right.
Camera: macro extreme close-ups of pistons & joints.
Audio: servo clicks, hydraulic shifts, metallic locks, UI beeps.
[4–7s] ARMAMENT CUSTOMIZATION — Camera orbits right, large customization grid expands.
UI: ARMAMENT CUSTOMIZATION — HAND / FOREARM / ELBOW / UPPER ARM. Selections cycle fast. Right arm disassembles in layers: forearm plating detaches, armor slides in, elbow rotates & swaps, hand opens revealing wiring & pistons. Parts lock with precision. TECH POINTS counter climbs.
Camera: fast smooth orbital, parts pass close to lens, dynamic focus.
Audio: heavy metallic snaps, pneumatic releases, UI ticks, soundtrack building.
[7–8.5s] CONFIRM CONFIG — Camera pulls to medium. Button: CONFIRM CONFIG. Cursor clicks. UI collapses inward. Character uncrosses legs into relaxed posture, one knee raised, cybernetic fingers lift cigarette to mouth, smoke curls.
Camera: slow cinematic dolly, shallow DOF.
Audio: soft confirm pulse, UI collapse, exhale, music drops to silence.
[8.5–10s] LOADING — LOADING BAR at bottom, 0→100% fast. White void dissolves, shadows creep from edges, warm gold light leaks in, background burns away like fog. Character rises to feet.
Camera: slow pullback, transition expands outward.
Audio: rising low rumble, digital loading tones, emerging ambience.
[10–15s] WORLD REVEAL — Favela materializes: neon flickers alive, wet pavement reflects color, crowds phase in, motorcycles pass narrow streets, power lines overhead, buildings stack endlessly, distant skyscrapers in haze. Camera settles into third-person view behind character — full tattooed back visible, cyan LEDs glowing on arms.
HUD fades in: TOP LEFT minimap; BOTTOM RIGHT health bar + ammo. Quest marker in alley ahead. Character steps forward, puddle splashes under sneaker, golden sunlight cuts through alley.
Audio: dense city ambience, distant music, crowd chatter, neon buzz, engines, wet footsteps, full cinematic soundtrack.
REFERENCES: Ghost in the Shell, Cyberpunk 2077 trailers, Blade Runner 2049, Love Death & Robots, Deus Ex, UE5 tech demos.
FINAL FRAME: Character walks deeper into alley, camera follows from behind. Logo fades in: INK INDUSTRIES — "MODIFY YOURSELF." Cut to black. Bass hit.
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